<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Strict//EN">
<html>
<head>
<meta http-equiv="Content-Language" content="en-us">
<title>IupHide</title>

<link rel="stylesheet" type="text/css" href="../../style.css">
<style type="text/css">
.style1 {
	text-decoration: underline;
}
</style>
</head>
<body>

<h2>IupHide</h2>
<p>Hides an interface element. This function 
  has the same effect as attributing value &quot;NO&quot; to the interface element&#8217;s VISIBLE attribute.</p>
<h3>
Parameters/Return</h3>
<pre>int IupHide(Ihandle *<strong>ih</strong>); [in C]
iup.Hide(<strong>ih</strong>: ihandle) -&gt; (<strong>ret</strong>: number) [in Lua]
or <strong>ih</strong>:hide() -&gt; (<strong>ret</strong>: number) [in Lua]</pre>
<p><b>ih</b>: Identifier of the interface element.</p>
<p><span class="style1">Returns:</span> IUP_NOERROR always.</p>
<h3>Notes</h3>
<p>Once a dialog is hidden, either by means of
  <b>IupHide</b> or by changing the VISIBLE attribute or by means of a click in the window close button, the elements inside this dialog 
  are not destroyed, so that you can show them again. To destroy dialogs, the <b>IupDestroy</b> function must be called.</p>
<h3>See Also</h3>
<p><a href="iupshowxy.html">IupShowXY</a>, <a href="iupshow.html">IupShow</a>,
  <a href="iuppopup.html">IupPopup</a>, <a href="iupdestroy.html">IupDestroy</a>.</p>
<p>&nbsp;</p>

</body>

</html>
